Related: Firewatch Is Getting A Movie Adaptation The adventure story also seems to have life-or-death stakes attached to the player’s actions, unlike the more Telltale Games-esque predetermined trajectory Firewatch utilized. By her side is Zora, a former partner she swore to never work with again. Set in 1920s Egypt, the player controls Rashida, a disgraced explorer and filmmaker who sets out on one last journey to set things right. Indeed, the studio’s anticipated sophomore effort, In the Valley of the Gods, sounds like a completely different animal as a game. The minimalist emphasis on dialogue, artwork, and voice acting over dynamic gameplay also isn’t one that’s easy to replicate. It’s an intimate, self-contained story about a lonely man in the midst of a midlife crisis who retreats to a fire lookout job in the Wyoming wilderness during the summer of 1989. At first glance, developer Campo Santo’s 2016 indie sleeper hit Firewatch doesn’t seem like a game ripe for a shared universe or a stealth sequel of any kind.
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